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Struct rp_pac::sio::regs::DivCsr

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#[repr(transparent)]
pub struct DivCsr(pub u32);
Expand description

Control and status register for divider.

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§0: u32

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impl DivCsr

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pub const fn ready(&self) -> bool

Reads as 0 when a calculation is in progress, 1 otherwise. Writing an operand (xDIVIDEND, xDIVISOR) will immediately start a new calculation, no matter if one is already in progress. Writing to a result register will immediately terminate any in-progress calculation and set the READY and DIRTY flags.

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pub fn set_ready(&mut self, val: bool)

Reads as 0 when a calculation is in progress, 1 otherwise. Writing an operand (xDIVIDEND, xDIVISOR) will immediately start a new calculation, no matter if one is already in progress. Writing to a result register will immediately terminate any in-progress calculation and set the READY and DIRTY flags.

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pub const fn dirty(&self) -> bool

Changes to 1 when any register is written, and back to 0 when QUOTIENT is read. Software can use this flag to make save/restore more efficient (skip if not DIRTY). If the flag is used in this way, it’s recommended to either read QUOTIENT only, or REMAINDER and then QUOTIENT, to prevent data loss on context switch.

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pub fn set_dirty(&mut self, val: bool)

Changes to 1 when any register is written, and back to 0 when QUOTIENT is read. Software can use this flag to make save/restore more efficient (skip if not DIRTY). If the flag is used in this way, it’s recommended to either read QUOTIENT only, or REMAINDER and then QUOTIENT, to prevent data loss on context switch.

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impl Clone for DivCsr

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fn clone(&self) -> DivCsr

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for DivCsr

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fn default() -> DivCsr

Returns the “default value” for a type. Read more
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impl PartialEq<DivCsr> for DivCsr

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fn eq(&self, other: &DivCsr) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for DivCsr

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impl Eq for DivCsr

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impl StructuralEq for DivCsr

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impl StructuralPartialEq for DivCsr

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.