Structsยง
- AsBuf
- Alpha Surface Buffer Pointer.
- AsClrkeyhigh
- Overlay Color Key High.
- AsClrkeylow
- Overlay Color Key Low.
- AsCtrl
- Alpha Surface Control.
- AsPitch
- Alpha Surface Pitch.
- Csc1
Coef0 - Color Space Conversion Coefficient Register 0.
- Csc1
Coef1 - Color Space Conversion Coefficient Register 1.
- Csc1
Coef2 - Color Space Conversion Coefficient Register 2.
- Ctrl
- Control Register 0.
- CtrlClr
- Control Register 0.
- CtrlSet
- Control Register 0.
- CtrlTog
- Control Register 0.
- Next
- Next Frame Pointer.
- OutAs
Lrc - Alpha Surface Lower Right Coordinate.
- OutAs
Ulc - Alpha Surface Upper Left Coordinate.
- OutBuf
- Output Frame Buffer Pointer.
- OutBuf2
- Output Frame Buffer Pointer #2.
- OutCtrl
- Output Buffer Control Register.
- OutCtrl
Clr - Output Buffer Control Register.
- OutCtrl
Set - Output Buffer Control Register.
- OutCtrl
Tog - Output Buffer Control Register.
- OutLrc
- Output Surface Lower Right Coordinate.
- OutPitch
- Output Buffer Pitch.
- OutPs
Lrc - Processed Surface Lower Right Coordinate.
- OutPs
Ulc - Processed Surface Upper Left Coordinate.
- Porter
Duff Ctrl - PXP Alpha Engine A Control Register.
- Power
- PXP Power Control Register.
- PsBackground
- PS Background Color.
- PsBuf
- PS Input Buffer Address.
- PsClrkeyhigh
- PS Color Key High.
- PsClrkeylow
- PS Color Key Low.
- PsCtrl
- Processed Surface (PS) Control Register.
- PsCtrl
Clr - Processed Surface (PS) Control Register.
- PsCtrl
Set - Processed Surface (PS) Control Register.
- PsCtrl
Tog - Processed Surface (PS) Control Register.
- PsOffset
- PS Scale Offset Register.
- PsPitch
- Processed Surface Pitch.
- PsScale
- PS Scale Factor Register.
- PsUbuf
- PS U/Cb or 2 Plane UV Input Buffer Address.
- PsVbuf
- PS V/Cr Input Buffer Address.
- Stat
- Status Register.
- StatClr
- Status Register.
- StatSet
- Status Register.
- StatTog
- Status Register.