pub enum GPU2D {}
Expand description
GPU2D typelevel interrupt.
Trait Implementations§
Source§impl Interrupt for GPU2D
impl Interrupt for GPU2D
Source§fn is_enabled() -> bool
fn is_enabled() -> bool
Check if interrupt is enabled.
Source§fn is_pending() -> bool
fn is_pending() -> bool
Check if interrupt is pending.
Source§fn get_priority() -> Priority
fn get_priority() -> Priority
Get the priority of the interrupt.
Source§fn set_priority(prio: Priority)
fn set_priority(prio: Priority)
Set the interrupt priority.
Source§fn set_priority_with_cs(cs: CriticalSection<'_>, prio: Priority)
fn set_priority_with_cs(cs: CriticalSection<'_>, prio: Priority)
Set the interrupt priority with an already-acquired critical section
Auto Trait Implementations§
impl Freeze for GPU2D
impl RefUnwindSafe for GPU2D
impl Send for GPU2D
impl Sync for GPU2D
impl Unpin for GPU2D
impl UnwindSafe for GPU2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more